private RaycastNonAlloc ( Vector2 origin, Vector2 direction, RaycastHit2D results, float distance, int layerMask, float minDepth ) : int | ||
origin | Vector2 | |
direction | Vector2 | |
results | RaycastHit2D | |
distance | float | |
layerMask | int | |
minDepth | float | |
return | int |
Physics2D::RaycastNonAlloc ( Vector2 origin, Vector2 direction, RaycastHit2D results ) : int | |
Physics2D::RaycastNonAlloc ( Vector2 origin, Vector2 direction, RaycastHit2D results, [ distance, [ layerMask, [ minDepth, [ maxDepth ) : int | |
Physics2D::RaycastNonAlloc ( Vector2 origin, Vector2 direction, RaycastHit2D results, float distance ) : int | |
Physics2D::RaycastNonAlloc ( Vector2 origin, Vector2 direction, RaycastHit2D results, float distance, int layerMask ) : int |