private OverlapAreaNonAlloc ( Vector2 pointA, Vector2 pointB, Collider2D results ) : int | ||
pointA | Vector2 | |
pointB | Vector2 | |
results | Collider2D | |
return | int |
Physics2D::OverlapAreaNonAlloc ( Vector2 pointA, Vector2 pointB, Collider2D results, [ layerMask, [ minDepth, [ maxDepth ) : int | |
Physics2D::OverlapAreaNonAlloc ( Vector2 pointA, Vector2 pointB, Collider2D results, int layerMask ) : int | |
Physics2D::OverlapAreaNonAlloc ( Vector2 pointA, Vector2 pointB, Collider2D results, int layerMask, float minDepth ) : int |