private LinecastAll ( Vector2 start, Vector2 end ) : RaycastHit2D[] | ||
start | Vector2 | |
end | Vector2 | |
return | RaycastHit2D[] |
Physics2D::LinecastAll ( Vector2 start, Vector2 end, [ layerMask, [ minDepth, [ maxDepth ) : RaycastHit2D[] | |
Physics2D::LinecastAll ( Vector2 start, Vector2 end, int layerMask ) : RaycastHit2D[] | |
Physics2D::LinecastAll ( Vector2 start, Vector2 end, int layerMask, float minDepth ) : RaycastHit2D[] |