UnityEngine.Physics2D.INTERNAL_get_colliderAwakeColor C# (CSharp) Method

INTERNAL_get_colliderAwakeColor() private method

private INTERNAL_get_colliderAwakeColor ( Color &value ) : void
value Color
return void
        private static extern void INTERNAL_get_colliderAwakeColor(out Color value);
        [MethodImpl(MethodImplOptions.InternalCall)]
Physics2D