DarkEmu_GameServer.Systems.Player_Berserk_Down C# (CSharp) Метод

Player_Berserk_Down() публичный Метод

public Player_Berserk_Down ( ) : void
Результат void
        public void Player_Berserk_Down()
        {
            try
            {
                Character.Information.Berserking    = false;
                Character.Information.BerserkBar    = 0;
                //Character.Speed.Updateded           -= 100;
                //Player_SetNewSpeed();
                Character.Speed.RunSpeed -= Character.Speed.Updateded[20];
                Character.Speed.Updateded[20] = 0;

                Send(Packet.SetSpeed(Character.Information.UniqueID, Character.Speed.WalkSpeed, Character.Speed.RunSpeed));
                Send(Packet.StatePack(Character.Information.UniqueID, 4, 0, false));
            }
            catch (Exception ex)
            {
                Systems.Debugger.Write(ex);
            }
        }
Systems