DarkEmu_GameServer.Systems.SetBalance C# (CSharp) Метод

SetBalance() защищенный Метод

protected SetBalance ( ) : void
Результат void
        protected void SetBalance()
        {
            //Wrap our function inside a catcher
            try
            {
                //Set maxstats info
                int maxstat = 28 + Character.Information.Level * 4;
                //Set physical and magical balance
                Character.Information.Phy_Balance = (byte)(99 - (100 * 2 / 3 * (maxstat - Character.Stat.Strength) / maxstat));
                Character.Information.Mag_Balance = (byte)(100 * Character.Stat.Intelligence / maxstat);
            }
            catch (Exception ex)
            {
                Console.WriteLine("Set balance error {0}", ex);
                Systems.Debugger.Write(ex);
            }
        }
Systems