void MonsterMasks(int itemid, byte slot)
{
try
{
//Load Mask Info
Global.slotItem item = GetItem((uint)Character.Information.CharacterID, slot, 0);
int skillid = 7126;
SpecialBuff(skillid);
//Load Model Info From Database
int modelid = MsSQL.GetDataInt("SELECT modelid FROM char_items WHERE slot='"+ slot +"' AND owner='"+ Character.Information.CharacterID +"'", "modelid");
//Create send to list
List<int> To = Character.Spawn;
//Transform the player
Send(To,Packet.Transform(modelid,Character.Information.UniqueID));
}
catch (Exception ex)
{
Console.WriteLine("Monster Mask Usage error : {0}", ex);
Systems.Debugger.Write(ex);
}
}