DarkEmu_GameServer.Systems.MonsterMasks C# (CSharp) Метод

MonsterMasks() приватный Метод

private MonsterMasks ( int itemid, byte slot ) : void
itemid int
slot byte
Результат void
        void MonsterMasks(int itemid, byte slot)
        {
            try
            {
                //Load Mask Info
                Global.slotItem item = GetItem((uint)Character.Information.CharacterID, slot, 0);
                int skillid = 7126;
                SpecialBuff(skillid);
                //Load Model Info From Database
                int modelid = MsSQL.GetDataInt("SELECT modelid FROM char_items WHERE slot='"+ slot +"' AND owner='"+ Character.Information.CharacterID +"'", "modelid");
                //Create send to list
                List<int> To = Character.Spawn;
                //Transform the player
                Send(To,Packet.Transform(modelid,Character.Information.UniqueID));
            }
            catch (Exception ex)
            {
                Console.WriteLine("Monster Mask Usage error : {0}", ex);
                Systems.Debugger.Write(ex);
            }
        }
Systems