DarkEmu_GameServer.Systems.GM_LIENAME C# (CSharp) Метод

GM_LIENAME() приватный Метод

private GM_LIENAME ( string name ) : void
name string
Результат void
        void GM_LIENAME(string name)
        {
            Character.Information.Name = name;
            Character.InGame = false;

            BuffAllClose();

            DeSpawnMe();
            //ObjectDeSpawn();
            ObjectDeSpawnCheck();
            client.Send(Packet.TeleportOtherStart());

            Teleport_UpdateXYZ(Character.Information.Place);
            client.Send(Packet.TeleportImage(Data.PointBase[Character.Information.Place].xSec, Data.PointBase[Character.Information.Place].ySec));
            Character.Teleport = true;
            Timer.Scroll.Dispose();
            Timer.Scroll = null;
            Character.Information.Scroll = false;
        }
Systems