DarkEmu_GameServer.Systems.HandleUpdateSlotChange C# (CSharp) Метод

HandleUpdateSlotChange() приватный Метод

private HandleUpdateSlotChange ( byte slot, System.Global item, int packet ) : void
slot byte
item System.Global
packet int
Результат void
        void HandleUpdateSlotChange(byte slot, Global.slotItem item, int packet)
        {
            MsSQL.UpdateData("UPDATE char_items SET itemid='" + packet + "' WHERE owner='" + Character.Information.CharacterID + "' AND itemnumber='item" + item.Slot + "' AND id='" + item.dbID + "'");
            //Need to be defined per item type (potion or private item)
            Send(Packet.Player_HandleEffect(Character.Information.UniqueID, item.ID));
        }
Systems