DarkEmu_GameServer.Systems.Player_SellItem C# (CSharp) Метод

Player_SellItem() публичный Метод

public Player_SellItem ( byte slot, short amount, int o_id ) : void
slot byte
amount short
o_id int
Результат void
        void Player_SellItem(byte slot, short amount, int o_id)
        {
            #region Sell item
            try
            {
                Global.slotItem item = GetItem((uint)Character.Information.CharacterID, slot, 0);
                Character.Information.Gold += Data.ItemBase[item.ID].Sell_Price * amount;
                client.Send(Packet.UpdateGold(Character.Information.Gold));
                SaveGold();
                int owner = Convert.ToInt32(MsSQL.GetData("SELECT * FROM char_items WHERE id='" + item.dbID + "'", "owner"));
                if (owner == Character.Information.CharacterID)
                {
                    if (amount <= Data.ItemBase[item.ID].Max_Stack)
                    {
                        client.Send(Packet.MoveItemSell(9, slot, amount, o_id));
                        if (item.Amount != amount)
                        {
                            int calc = (item.Amount - amount);
                            if (calc < 1) calc = 1;
                            MsSQL.UpdateData("UPDATE char_items SET quantity='" + calc + "' WHERE itemnumber='" + "item" + slot + "' AND owner='" + Character.Information.CharacterID + "' AND itemid='" + item.ID + "'");
                        }
                        else
                        {
                            MsSQL.UpdateData("delete from char_items where itemnumber='item" + slot + "' AND owner='" + Character.Information.CharacterID + "'");
                        }
                        Character.Buy_Pack.Add(item);
                    }
                    else
                    {
                        client.Send(Packet.IngameMessages(SERVER_ITEM_MOVE, IngameMessages.UIIT_MSG_STRGERR_POSSESSION_LIMIT_EXCEEDED));
                    }
                }
                else
                {
                    Disconnect("ban");
                    Console.WriteLine("Autobanned user: " + Player.AccountName + " Due to hacking");
                }

            }
            catch (Exception ex)
            {
                Console.WriteLine("Sell item error {0}", ex);
                Systems.Debugger.Write(ex);
            }
            SavePlayerInfo();
            #endregion
        }
Systems