DarkEmu_GameServer.Systems.GM_GOUSER C# (CSharp) Метод

GM_GOUSER() приватный Метод

private GM_GOUSER ( string name ) : void
name string
Результат void
        void GM_GOUSER(string name)
        {
            lock (Systems.clients)
            {
                foreach (Systems sys in Systems.clients)
                {
                    try
                    {
                        if (sys.Character.Information.Name == name && sys.Character.InGame)
                        {

                            BuffAllClose();
                            DeSpawnMe();
                            //ObjectDeSpawn();
                            ObjectDeSpawnCheck();
                            client.Send(Packet.TeleportOtherStart());

                            Character.Position.xSec = sys.Character.Position.xSec;
                            Character.Position.ySec = sys.Character.Position.ySec;
                            Character.Position.x = sys.Character.Position.x;
                            Character.Position.z = sys.Character.Position.z;
                            Character.Position.y = sys.Character.Position.y;

                            client.Send(Packet.TeleportImage(Character.Position.xSec, Character.Position.xSec));
                            Character.InGame = false;
                            Character.Teleport = true;
                            break;
                        }
                    }
                    catch (Exception ex)
                    {
                        Systems.Debugger.Write(ex);
                    }
                }
            }
        }
Systems