DarkEmu_GameServer.Systems.SetSilk C# (CSharp) Метод

SetSilk() публичный статический Метод

public static SetSilk ( int id ) : int
id int
Результат int
        public static int SetSilk(int id)
        {
            //Normal silk items (Will define prem / normal later).
            if (Data.ItemBase[id].Etctype == Global.item_database.EtcType.INVENTORYEXPANSION)
                return 250;
            else if (Data.ItemBase[id].Etctype == Global.item_database.EtcType.REVERSESCROLL)
                return 14;
            else if (Data.ItemBase[id].Pettype == Global.item_database.PetType.GRABPET)
                return 88;
            else if (Data.ItemBase[id].Pettype == Global.item_database.PetType.ATTACKPET)
                return 130;
            else if (Data.ItemBase[id].Pettype == Global.item_database.PetType.TRANSPORT)
                return 1;
            else if (Data.ItemBase[id].Type == Global.item_database.ArmorType.AVATAR)
                return 123;
            else if (Data.ItemBase[id].Type == Global.item_database.ArmorType.AVATARHAT)
                return 28;
            else if (Data.ItemBase[id].Type == Global.item_database.ArmorType.AVATARATTACH)
                return 14;
            else if (Data.ItemBase[id].Etctype == Global.item_database.EtcType.RETURNSCROLL)
                return 10;
            else if (Data.ItemBase[id].Etctype == Global.item_database.EtcType.CHANGESKIN)
                return 80;
            else if (Data.ItemBase[id].Etctype == Global.item_database.EtcType.STALLDECORATION)
                return 24;

            else
            return 0;
        }
Systems