public int GetStrongMobByLevel(byte Level)
{
try
{
int LevelDiff = 110;
int NearestModel = 0;
foreach (Global.objectdata mob in Data.ObjectBase)
{
if (mob != null)
{
if (mob.Name.Contains("_STRONG_"))
{
if (LevelDiff > Math.Abs(Level - mob.Level))
{
LevelDiff = Math.Abs(Level - mob.Level);
NearestModel = mob.ID;
}
}
}
}
return NearestModel;
}
catch (Exception ex)
{
Systems.Debugger.Write(ex);
}
return 0;
}