DarkEmu_GameServer.Systems.HandlePremiumType C# (CSharp) Метод

HandlePremiumType() приватный Метод

private HandlePremiumType ( int ItemID ) : void
ItemID int
Результат void
        void HandlePremiumType(int ItemID)
        {
            //First we check if the user allready has a ticket active or not.
            if (!Character.Premium.Active)
            {
                //Set default values that we will use for the ticket.
                DateTime StartTime = DateTime.Now;
                double Timespan = StartTime.Minute;
                byte NewRate = 0;

                //Check which ticket the user has selected.
                if (Data.ItemBase[ItemID].Ticket == Global.item_database.Tickets.GOLD_1_DAY)
                {

                }
                else if (Data.ItemBase[ItemID].Ticket == Global.item_database.Tickets.GOLD_4_WEEKS)
                {
                    NewRate = 2;
                }
                    //Send visual packet for the icon

            }
            else
            {
                //Send message to user that an active ticket excists.
                client.Send(Packet.IngameMessages(Systems.SERVER_TICKET, IngameMessages.UIIT_MSG_PREMIUM_NOT_USE));
            }
        }
Systems