DarkEmu_GameServer.Systems.LoadMessage C# (CSharp) Метод

LoadMessage() приватный Метод

private LoadMessage ( ) : void
Результат void
        void LoadMessage()
        {
            //Wrap function inside our catcher
            try
            {
                //If the character logs in for first time (bool is false).
                if (!Character.Information.WelcomeMessage)
                {
                    //Load new ini
                    Framework.Ini ini;
                    ini = new Framework.Ini(Environment.CurrentDirectory + @"\Settings\Settings.ini");
                    //Get servername from the ini file
                    string servername = ini.GetValue("Custom", "Welcome", "Srx Revo").ToString();
                    //Set welcome information
                    string welcome = "Welcome to " + servername + " Programmed by: http://www.xfsgames.com.ar";
                    //Send notice packet
                    client.Send(sendnoticecon(7, 0, welcome, ""));
                    //Set bool to true so when teleporting user wont receive the message
                    Character.Information.WelcomeMessage = true;
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine("Welcome message error {0}", ex);
                Systems.Debugger.Write(ex);
            }
        }
Systems