DarkEmu_GameServer.Systems.Player_BuyItemFromMall C# (CSharp) Метод

Player_BuyItemFromMall() приватный Метод

private Player_BuyItemFromMall ( byte type1, byte type2, byte type3, byte type4, byte type5, string itemname ) : void
type1 byte
type2 byte
type3 byte
type4 byte
type5 byte
itemname string
Результат void
        void Player_BuyItemFromMall(byte type1, byte type2, byte type3, byte type4, byte type5, string itemname)
        {
            try
            {
                //Set default info
                int amount = 1;
                string silktype = "normalsilk";

                //If premium the item is not bound, and we must reduce other silk count
                if (itemname.Contains("PRE")) silktype = "premiumsilk";

                //TMP Fix avatars until time items added
                if (itemname.Contains("28D"))
                    itemname = itemname.Remove(itemname.Length - 4, 4);

                //Parse the item name from reader
                itemname = itemname.Remove(0, 8);

                //Get item information id
                int itemid = Global.item_database.GetItem(itemname);

                //Slot pre-check
                byte slot = GetFreeSlot();

                //Checks before we continue
                if (slot <= 12 || Data.ItemBase[itemid].Shop_price == 0 || itemid == 0) return;

                //Check player silk and if item is defined in our server
                if (Player.Silk >= Data.ItemBase[itemid].Shop_price || Player.SilkPrem >= Data.ItemBase[itemid].Shop_price)
                {
                    //Update player silk
                    if (silktype == "normalsilk")
                    {
                        Player.Silk -= Data.ItemBase[itemid].Shop_price;
                        MsSQL.UpdateData("UPDATE users SET silk="+ Player.Silk +" WHERE id='" + Player.AccountName + "'");
                        client.Send(Packet.Silk(Player.Silk, Player.SilkPrem));
                    }
                    else if (silktype == "premiumsilk")
                    {
                        Player.SilkPrem -= Data.ItemBase[itemid].Shop_price;
                        MsSQL.UpdateData("UPDATE users SET premsilk=" + Player.SilkPrem + " WHERE id='" + Player.AccountName + "'");
                        client.Send(Packet.Silk(Player.Silk, Player.SilkPrem));
                    }

                    //Send first packet to client
                    client.Send(Packet.BuyItemFromMall(type1, type2, type3, type4, type5, slot));

                    //Set up defined information per type.
                    if (Data.ItemBase[itemid].Etctype == Global.item_database.EtcType.GLOBALCHAT ||
                        Data.ItemBase[itemid].Etctype == Global.item_database.EtcType.REVERSESCROLL ||
                        Data.ItemBase[itemid].Etctype == Global.item_database.EtcType.RETURNSCROLL)
                    {
                        amount = 11;
                        AddItem(itemid, (short)amount, slot, Character.Information.CharacterID, 0);
                    }
                    //Pets and others related
                    else if (Data.ItemBase[itemid].Pettype == Global.item_database.PetType.JOBTRANSPORT ||
                             Data.ItemBase[itemid].Pettype == Global.item_database.PetType.TRANSPORT ||
                             Data.ItemBase[itemid].Etctype == Global.item_database.EtcType.AVATAR28D ||
                             Data.ItemBase[itemid].Type == Global.item_database.ArmorType.AVATAR ||
                             Data.ItemBase[itemid].Type == Global.item_database.ArmorType.AVATARATTACH ||
                             Data.ItemBase[itemid].Type == Global.item_database.ArmorType.AVATARHAT ||
                             Data.ItemBase[itemid].Etctype == Global.item_database.EtcType.WAREHOUSE ||
                             Data.ItemBase[itemid].Etctype == Global.item_database.EtcType.INVENTORYEXPANSION ||
                             Data.ItemBase[itemid].Etctype == Global.item_database.EtcType.CHANGESKIN ||
                             Data.ItemBase[itemid].Etctype == Global.item_database.EtcType.STALLDECORATION ||
                             Data.ItemBase[itemid].Ticket == Global.item_database.Tickets.BATTLE_ARENA ||
                             Data.ItemBase[itemid].Ticket == Global.item_database.Tickets.DUNGEON_EGYPT ||
                             Data.ItemBase[itemid].Ticket == Global.item_database.Tickets.DUNGEON_FORGOTTEN_WORLD ||
                             Data.ItemBase[itemid].Ticket == Global.item_database.Tickets.OPEN_MARKET)
                    {
                        amount = 1;
                        AddItem(itemid, (short)amount, slot, Character.Information.CharacterID, 0);
                    }
                    //#############################################################################
                    // Grabpets
                    //#############################################################################
                    else if (Data.ItemBase[itemid].Pettype == Global.item_database.PetType.GRABPET)
                    {
                        amount = 1;
                        AddItem(itemid, (short)amount, slot, Character.Information.CharacterID, 0);
                    }
                    //#############################################################################
                    // Attack Pets
                    //#############################################################################
                    else if (Data.ItemBase[itemid].Pettype == Global.item_database.PetType.ATTACKPET)
                    {
                        amount = 1;
                        AddItem(itemid, (short)amount, slot, Character.Information.CharacterID, 0);
                    }
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine("Item mall buy error {0}", ex);
            }
        }
Systems