DarkEmu_GameServer.Systems.GM_WP C# (CSharp) Метод

GM_WP() приватный Метод

private GM_WP ( byte xSec, byte ySec, float x, float z, float y ) : void
xSec byte
ySec byte
x float
z float
y float
Результат void
        void GM_WP(byte xSec, byte ySec, float x, float z, float y)
        {
            //Close buffs
            BuffAllClose();
            //Send teleport packet #1
            client.Send(Packet.TeleportStart());
            //Despawn objects
            ObjectDeSpawnCheck();
            //Despawn player to other players
            DeSpawnMe();
            //Set state
            Character.InGame = false;
            //Update location
            Character.Position.xSec = xSec;
            Character.Position.ySec = ySec;
            Character.Position.x = DarkEmu_GameServer.Formule.gamex(x,xSec);
            Character.Position.z = z;
            Character.Position.y = DarkEmu_GameServer.Formule.gamey(y,ySec);
            //Required
            client.Send(Packet.TeleportStart2());
            //Send loading screen image
            client.Send(Packet.TeleportImage(xSec,ySec));
            //Set bool
            this.Character.Teleport = true;
            //SavePlayerPosition();
            PlayerDataLoad();
        }
Systems