protected void SaveGuildGold()
{
//Wrap our function inside a catcher
try
{
//Update database with inventory gold
MsSQL.UpdateData("update guild set guild_storage_gold='" + Character.Network.Guild.StorageGold +
"' where id='" + Character.Network.Guild.Guildid + "'");
}
catch (Exception ex)
{
Console.WriteLine("Save gold error {0}", ex);
Systems.Debugger.Write(ex);
}
}