void HandlePremiumType(int ItemID)
{
//First we check if the user allready has a ticket active or not.
if (!Character.Premium.Active)
{
//Set default values that we will use for the ticket.
DateTime StartTime = DateTime.Now;
double Timespan = StartTime.Minute;
byte NewRate = 0;
//Check which ticket the user has selected.
if (Data.ItemBase[ItemID].Ticket == Global.item_database.Tickets.GOLD_1_DAY)
{
}
else if (Data.ItemBase[ItemID].Ticket == Global.item_database.Tickets.GOLD_4_WEEKS)
{
NewRate = 2;
}
//Send visual packet for the icon
}
else
{
//Send message to user that an active ticket excists.
client.Send(Packet.IngameMessages(Systems.SERVER_TICKET, IngameMessages.UIIT_MSG_PREMIUM_NOT_USE));
}
}