public void ChangeRange_ru(Systems Target, int slot, bool delete,bool UpdatePacket)
{
try
{
if (!delete)
{
int amount;
if (Data.SkillBase[Target.Character.Action.Buff.SkillID[slot]].Properties1["ru"] != 0)
{
amount = Data.SkillBase[Target.Character.Action.Buff.SkillID[slot]].Properties1["ru"];
Target.Character.Action.Buff.UpdatedStats[slot].EkstraMetre = (byte)amount;
Target.Character.Stat.EkstraMetre += Target.Character.Action.Buff.UpdatedStats[slot].EkstraMetre;
}
}
else
{
Target.Character.Stat.EkstraMetre -= Target.Character.Action.Buff.UpdatedStats[slot].EkstraMetre;
Target.Character.Action.Buff.UpdatedStats[slot].EkstraMetre = 0;
}
if (UpdatePacket) Target.client.Send(Packet.PlayerStat(Target.Character));
}
catch (Exception ex)
{
Systems.Debugger.Write(ex);
}
}