void ItemMoveExchangeToInv(byte f_slot)
{
#region From exchange to inventory
Global.slotItem wannadeleteitem = Character.Network.Exchange.ItemList[f_slot];
Character.Network.Exchange.ItemList.Remove(wannadeleteitem);
client.Send(Packet.Exchange_ItemPacket(this.Character.Information.UniqueID, this.Character.Network.Exchange.ItemList, true));
client.Send(Packet.Exchange_ItemSlot(5, f_slot));
#endregion
}