public llStringToBase64 ( string str ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
str | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public LSL_String llStringToBase64(string str)
{
m_host.AddScriptLPS(1);
try
{
byte[] encData_byte;
encData_byte = Util.UTF8.GetBytes(str);
string encodedData = Convert.ToBase64String(encData_byte);
return encodedData;
}
catch
{
Error("llBase64ToString", "Error encoding string");
return String.Empty;
}
}