public llGetLinkName ( int linknum ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
linknum | int | /// The number of a link in the linkset or a link-related constant. /// |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public LSL_String llGetLinkName(int linknum)
{
m_host.AddScriptLPS(1);
ISceneEntity entity = GetLinkEntity(m_host, linknum);
if (entity != null)
return entity.Name;
else
return ScriptBaseClass.NULL_KEY;
}