OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api.llGetAnimation C# (CSharp) Method

llGetAnimation() public method

public llGetAnimation ( string id ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString
id string
return OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString
        public LSL_String llGetAnimation(string id)
        {
            // This should only return a value if the avatar is in the same region
            m_host.AddScriptLPS(1);
            UUID avatar = (UUID)id;
            ScenePresence presence = World.GetScenePresence(avatar);
            if (presence == null)
                return "";

            if (m_host.RegionHandle == presence.RegionHandle)
            {
                if (presence != null)
                {
//                    if (presence.SitGround)
//                        return "Sitting on Ground";
//                    if (presence.ParentID != 0 || presence.ParentUUID != UUID.Zero)
//                        return "Sitting";

                    string movementAnimation = presence.Animator.CurrentMovementAnimation;
                    string lslMovementAnimation;
                    
                    if (MovementAnimationsForLSL.TryGetValue(movementAnimation, out lslMovementAnimation))
                        return lslMovementAnimation;
                }
            }

            return String.Empty;
        }
LSL_Api