OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api.VecDist C# (CSharp) Method

VecDist() private method

private VecDist ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 a, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 b ) : double
a OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3
b OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3
return double
        private double VecDist(LSL_Vector a, LSL_Vector b)
        {
            double dx = a.x - b.x;
            double dy = a.y - b.y;
            double dz = a.z - b.z;
            return Math.Sqrt(dx * dx + dy * dy + dz * dz);
        }
LSL_Api