public llApplyRotationalImpulse ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 force, int local ) : void | ||
force | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
local | int | |
return | void |
public void llApplyRotationalImpulse(LSL_Vector force, int local)
{
m_host.AddScriptLPS(1);
m_host.ParentGroup.RootPart.ApplyAngularImpulse(force, local != 0);
}