public llLoopSound ( string sound, double volume ) : void | ||
sound | string | |
volume | double | |
return | void |
public void llLoopSound(string sound, double volume)
{
m_host.AddScriptLPS(1);
if (m_SoundModule != null)
{
m_SoundModule.LoopSound(m_host.UUID, ScriptUtils.GetAssetIdFromKeyOrItemName(m_host, sound),
volume, 20, false,false);
}
}