public void llSetLinkTexture(int linknumber, string texture, int face)
{
m_host.AddScriptLPS(1);
List<SceneObjectPart> parts = GetLinkParts(linknumber);
if (parts.Count > 0)
{
try
{
foreach (SceneObjectPart part in parts)
SetTexture(part, texture, face);
}
finally { }
}
ScriptSleep(m_sleepMsOnSetLinkTexture);
}