public void llOwnerSay(string msg)
{
m_host.AddScriptLPS(1);
World.SimChatBroadcast(Utils.StringToBytes(msg), ChatTypeEnum.Owner, 0,
m_host.AbsolutePosition, m_host.Name, m_host.UUID, false);
// IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
// wComm.DeliverMessage(ChatTypeEnum.Owner, 0, m_host.Name, m_host.UUID, msg);
}