OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api.llOwnerSay C# (CSharp) Method

llOwnerSay() public method

public llOwnerSay ( string msg ) : void
msg string
return void
        public void llOwnerSay(string msg)
        {
            m_host.AddScriptLPS(1);

            World.SimChatBroadcast(Utils.StringToBytes(msg), ChatTypeEnum.Owner, 0,
                                   m_host.AbsolutePosition, m_host.Name, m_host.UUID, false);
//            IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
//            wComm.DeliverMessage(ChatTypeEnum.Owner, 0, m_host.Name, m_host.UUID, msg);
        }
LSL_Api