OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api.llPlaySound C# (CSharp) Method

llPlaySound() public method

public llPlaySound ( string sound, double volume ) : void
sound string
volume double
return void
        public void llPlaySound(string sound, double volume)
        {
            m_host.AddScriptLPS(1);

            // send the sound, once, to all clients in range
            if (m_SoundModule != null)
            {
                m_SoundModule.SendSound(
                    m_host.UUID,
                    ScriptUtils.GetAssetIdFromKeyOrItemName(m_host, sound, AssetType.Sound), 
                    volume, false, 0,
                    0, false, false);
            }
        }
LSL_Api