OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api.llCollisionFilter C# (CSharp) Method

llCollisionFilter() public method

public llCollisionFilter ( string name, string id, int accept ) : void
name string
id string
accept int
return void
        public void llCollisionFilter(string name, string id, int accept)
        {
            m_host.AddScriptLPS(1);
            m_host.CollisionFilter.Clear();
            UUID objectID;

            if (!UUID.TryParse(id, out objectID))
                objectID = UUID.Zero;

            if (objectID == UUID.Zero && name == "")
                return;

            m_host.CollisionFilter.Add(accept,objectID.ToString() + name);
        }
LSL_Api