public LSL_String llRequestInventoryData(string name)
{
m_host.AddScriptLPS(1);
foreach (TaskInventoryItem item in m_host.Inventory.GetInventoryItems())
{
if (item.Type == 3 && item.Name == name)
{
UUID tid = AsyncCommands.
DataserverPlugin.RegisterRequest(m_host.LocalId,
m_item.ItemID, item.AssetID.ToString());
Vector3 region = new Vector3(World.RegionInfo.WorldLocX, World.RegionInfo.WorldLocY, 0);
World.AssetService.Get(item.AssetID.ToString(), this,
delegate(string i, object sender, AssetBase a)
{
AssetLandmark lm = new AssetLandmark(a);
float rx = (uint)(lm.RegionHandle >> 32);
float ry = (uint)lm.RegionHandle;
region = lm.Position + new Vector3(rx, ry, 0) - region;
string reply = region.ToString();
AsyncCommands.
DataserverPlugin.DataserverReply(i.ToString(),
reply);
});
ScriptSleep(m_sleepMsOnRequestInventoryData);
return tid.ToString();
}
}
ScriptSleep(m_sleepMsOnRequestInventoryData);
return String.Empty;
}