OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api.GetTextureRot C# (CSharp) Method

GetTextureRot() protected method

protected GetTextureRot ( SceneObjectPart part, int face ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat
part OpenSim.Region.Framework.Scenes.SceneObjectPart
face int
return OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat
        protected LSL_Float GetTextureRot(SceneObjectPart part, int face)
        {
            Primitive.TextureEntry tex = part.Shape.Textures;
            if (face == -1)
            {
                face = 0;
            }
            if (face >= 0 && face < GetNumberOfSides(part))
            {
                return tex.GetFace((uint)face).Rotation;
            }
            else
            {
                return 0.0;
            }
        }
LSL_Api