OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api.llList2Json C# (CSharp) Method

llList2Json() public method

public llList2Json ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString type, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list values ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString
type OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString
values OpenSim.Region.ScriptEngine.Shared.LSL_Types.list
return OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString
        public LSL_String llList2Json(LSL_String type, LSL_List values)
        {
            try
            {
                if (type == ScriptBaseClass.JSON_ARRAY)
                {
                    OSDArray array = new OSDArray();
                    foreach (object o in values.Data)
                    {
                        array.Add(ListToJson(o));
                    }
                    return OSDParser.SerializeJsonString(array);
                }
                else if (type == ScriptBaseClass.JSON_OBJECT)
                {
                    OSDMap map = new OSDMap();
                    for (int i = 0; i < values.Data.Length; i += 2)
                    {
                        if (!(values.Data[i] is LSL_String))
                            return ScriptBaseClass.JSON_INVALID;
                        map.Add(((LSL_String)values.Data[i]).m_string, ListToJson(values.Data[i + 1]));
                    }
                    return OSDParser.SerializeJsonString(map);
                }
                return ScriptBaseClass.JSON_INVALID;
            }
            catch (Exception ex)
            {
                return ex.Message;
            }
        }
LSL_Api