OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api.llMakeFountain C# (CSharp) Method

llMakeFountain() public method

public llMakeFountain ( int particles, double scale, double vel, double lifetime, double arc, int bounce, string texture, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 offset, double bounce_offset ) : void
particles int
scale double
vel double
lifetime double
arc double
bounce int
texture string
offset OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3
bounce_offset double
return void
        public void llMakeFountain(int particles, double scale, double vel, double lifetime, double arc, int bounce, string texture, LSL_Vector offset, double bounce_offset)
        {
            m_host.AddScriptLPS(1);
            Deprecated("llMakeFountain", "Use llParticleSystem instead");
            ScriptSleep(m_sleepMsOnMakeFountain);
        }
LSL_Api