Universe.Physics.BulletSPlugin.BSAPIXNA.SpringEnable C# (CSharp) Method

SpringEnable() public method

public SpringEnable ( BulletConstraint pConstraint, int index, float numericTrueFalse ) : bool
pConstraint BulletConstraint
index int
numericTrueFalse float
return bool
        public override bool SpringEnable(BulletConstraint pConstraint, int index, float numericTrueFalse)
        {
            Generic6DofSpringConstraint constraint = (pConstraint as BulletConstraintXNA).constrain as Generic6DofSpringConstraint;
            constraint.EnableSpring(index, (numericTrueFalse == 0f ? false : true));
            return true;
        }
BSAPIXNA