Universe.Physics.BulletSPlugin.BSAPIXNA.ForceActivationState C# (CSharp) Method

ForceActivationState() public method

public ForceActivationState ( BulletBody pCollisionObject, ActivationState pActivationState ) : void
pCollisionObject BulletBody
pActivationState ActivationState
return void
        public override void ForceActivationState(BulletBody pCollisionObject, ActivationState pActivationState)
        {
            CollisionObject collisionObject = (pCollisionObject as BulletBodyXNA).body;
            collisionObject.ForceActivationState((BulletXNA.BulletCollision.ActivationState)(uint)pActivationState);
        }
BSAPIXNA