Universe.Physics.BulletSPlugin.BSAPIXNA.SetAngularVelocity C# (CSharp) Method

SetAngularVelocity() public method

public SetAngularVelocity ( BulletBody pBody, Vector3 pVector3 ) : void
pBody BulletBody
pVector3 Vector3
return void
        public override void SetAngularVelocity(BulletBody pBody, Vector3 pVector3)
        {
            RigidBody body = (pBody as BulletBodyXNA).rigidBody;
            IndexedVector3 vec = new IndexedVector3(pVector3.X, pVector3.Y, pVector3.Z);
            body.SetAngularVelocity(ref vec);
        }
BSAPIXNA