Universe.Physics.BulletSPlugin.BSAPIXNA.GetGravity C# (CSharp) Method

GetGravity() public method

public GetGravity ( BulletBody pBody ) : System.Vector3
pBody BulletBody
return System.Vector3
        public override Vector3 GetGravity(BulletBody pBody)
        {
            RigidBody body = (pBody as BulletBodyXNA).rigidBody;
            IndexedVector3 gravity = body.GetGravity();
            return new Vector3(gravity.X, gravity.Y, gravity.Z);
        }
BSAPIXNA