Universe.Physics.BulletSPlugin.BSAPIXNA.ApplyForce C# (CSharp) Method

ApplyForce() public method

public ApplyForce ( BulletBody pBody, System.Vector3 force, System.Vector3 pos ) : void
pBody BulletBody
force System.Vector3
pos System.Vector3
return void
        public override void ApplyForce(BulletBody pBody, Vector3 force, Vector3 pos)
        {
            RigidBody body = (pBody as BulletBodyXNA).rigidBody;
            IndexedVector3 forceiv3 = new IndexedVector3(force.X, force.Y, force.Z);
            IndexedVector3 posiv3 = new IndexedVector3(pos.X, pos.Y, pos.Z);
            body.ApplyForce(ref forceiv3, ref posiv3);
        }
BSAPIXNA