Universe.Physics.BulletSPlugin.BSAPIXNA.SetGravity C# (CSharp) Method

SetGravity() public method

public SetGravity ( BulletBody pBody, Vector3 pGravity ) : void
pBody BulletBody
pGravity Vector3
return void
        public override void SetGravity(BulletBody pBody, Vector3 pGravity)
        {
            RigidBody body = (pBody as BulletBodyXNA).rigidBody;
            if (body != null) // Can't set collisionobject.set gravity
            {
                IndexedVector3 gravity = new IndexedVector3(pGravity.X, pGravity.Y, pGravity.Z);
                body.SetGravity(gravity);
            }
        }
BSAPIXNA