Universe.Physics.BulletSPlugin.BSAPIXNA.SetInterpolationLinearVelocity C# (CSharp) Method

SetInterpolationLinearVelocity() public method

public SetInterpolationLinearVelocity ( BulletBody pCollisionObject, Vector3 VehicleVelocity ) : void
pCollisionObject BulletBody
VehicleVelocity Vector3
return void
        public override void SetInterpolationLinearVelocity(BulletBody pCollisionObject, Vector3 VehicleVelocity)
        {
            CollisionObject collisionObject = (pCollisionObject as BulletBodyXNA).rigidBody;
            IndexedVector3 velocity = new IndexedVector3(VehicleVelocity.X, VehicleVelocity.Y, VehicleVelocity.Z);
            collisionObject.SetInterpolationLinearVelocity(ref velocity);
        }
BSAPIXNA