Universe.Physics.BulletSPlugin.BSAPIXNA.GetVelocityInLocalPoint C# (CSharp) Method

GetVelocityInLocalPoint() public method

public GetVelocityInLocalPoint ( BulletBody pBody, System.Vector3 pos ) : System.Vector3
pBody BulletBody
pos System.Vector3
return System.Vector3
        public override Vector3 GetVelocityInLocalPoint(BulletBody pBody, Vector3 pos)
        {
            RigidBody body = (pBody as BulletBodyXNA).rigidBody;
            IndexedVector3 posiv3 = new IndexedVector3(pos.X, pos.Y, pos.Z);
            IndexedVector3 iv3 = body.GetVelocityInLocalPoint(ref posiv3);
            return new Vector3(iv3.X, iv3.Y, iv3.Z);
        }
BSAPIXNA