Universe.Physics.BulletSPlugin.BSAPIXNA.SetInterpolationAngularVelocity C# (CSharp) Method

SetInterpolationAngularVelocity() public method

public SetInterpolationAngularVelocity ( BulletBody pCollisionObject, Vector3 pVector3 ) : void
pCollisionObject BulletBody
pVector3 Vector3
return void
        public override void SetInterpolationAngularVelocity(BulletBody pCollisionObject, Vector3 pVector3)
        {
            CollisionObject collisionObject = (pCollisionObject as BulletBodyXNA).rigidBody;
            IndexedVector3 vec = new IndexedVector3(pVector3.X, pVector3.Y, pVector3.Z);
            collisionObject.SetInterpolationAngularVelocity(ref vec);
        }
BSAPIXNA