Universe.Physics.BulletSPlugin.BSAPIUnman.SpringEnable C# (CSharp) Method

SpringEnable() public method

public SpringEnable ( BulletConstraint constrain, int index, float numericTrueFalse ) : bool
constrain BulletConstraint
index int
numericTrueFalse float
return bool
        public override bool SpringEnable(BulletConstraint constrain, int index, float numericTrueFalse)
        {
            BulletConstraintUnman constrainu = constrain as BulletConstraintUnman;
            return BSAPICPP.ConstraintSpringEnable2(constrainu.ptr, index, numericTrueFalse);
        }
BSAPIUnman