Universe.Physics.BulletSPlugin.BSAPIUnman.GetGravity C# (CSharp) Method

GetGravity() public method

public GetGravity ( BulletBody obj ) : System.Vector3
obj BulletBody
return System.Vector3
        public override Vector3 GetGravity(BulletBody obj)
        {
            BulletBodyUnman bodyu = obj as BulletBodyUnman;
            return BSAPICPP.GetGravity2(bodyu.ptr);
        }
BSAPIUnman