Universe.Physics.BulletSPlugin.BSAPIUnman.SetLinearFactor C# (CSharp) Method

SetLinearFactor() public method

public SetLinearFactor ( BulletBody obj, System.Vector3 factor ) : void
obj BulletBody
factor System.Vector3
return void
        public override void SetLinearFactor(BulletBody obj, Vector3 factor)
        {
            BulletBodyUnman bodyu = obj as BulletBodyUnman;
            BSAPICPP.SetLinearFactor2(bodyu.ptr, factor);
        }
BSAPIUnman