Universe.Physics.BulletSPlugin.BSAPIUnman.ApplyForce C# (CSharp) Method

ApplyForce() public method

public ApplyForce ( BulletBody obj, System.Vector3 force, System.Vector3 pos ) : void
obj BulletBody
force System.Vector3
pos System.Vector3
return void
        public override void ApplyForce(BulletBody obj, Vector3 force, Vector3 pos)
        {
            BulletBodyUnman bodyu = obj as BulletBodyUnman;
            BSAPICPP.ApplyForce2(bodyu.ptr, force, pos);
        }
BSAPIUnman