Universe.Physics.BulletSPlugin.BSAPIUnman.GetDeactivationTime C# (CSharp) Method

GetDeactivationTime() public method

public GetDeactivationTime ( BulletBody obj ) : float
obj BulletBody
return float
        public override float GetDeactivationTime(BulletBody obj)
        {
            BulletBodyUnman bodyu = obj as BulletBodyUnman;
            return BSAPICPP.GetDeactivationTime2(bodyu.ptr);
        }
BSAPIUnman