Universe.Physics.BulletSPlugin.BSAPIUnman.SliderMotorEnable C# (CSharp) Method

SliderMotorEnable() public method

public SliderMotorEnable ( BulletConstraint constrain, int linAng, float numericTrueFalse ) : bool
constrain BulletConstraint
linAng int
numericTrueFalse float
return bool
        public override bool SliderMotorEnable(BulletConstraint constrain, int linAng, float numericTrueFalse)
        {
            BulletConstraintUnman constrainu = constrain as BulletConstraintUnman;
            return BSAPICPP.SliderMotorEnable2(constrainu.ptr, linAng, numericTrueFalse);
        }
BSAPIUnman